This tutorial is an introduction to socket programming in Java, starting with a simple client-server example demonstrating the basic features of Java I/O. You’ll be introduced to both the original ...
Multiprocessing, multithreading and evented I/O: the trade-offs in Web servers. A Web server needs to support concurrency. The server should service clients in a timely, fair manner to ensure that no ...
I seem to be struggling with a rather elementary problem in C#, and that is how to create a client side socket driven thread safe event loop system. I believe ( correct me if I'm wrong, since this is ...
A socket is defined as the endpoint of a two-way communication between two processes running over a network. Inter-process communication can be achieved using sockets. After a connection between the ...
The two most common transport layer protocols are the transmission control protocol (TCP) and the user datagram protocol (UDP). One of the main differences between the two protocols is reliability.
In two previous articles [in the September and October 2007 issues of LJ], I looked at the basics of SCTP, how you can use SCTP as a replacement for TCP and how you can use SCTP to process multiple ...
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